The <canvas> element is used to draw graphics, on the fly, on a web page.
Draw a red rectangle, a gradient rectangle, a multicolor rectangle, and some multicolor text onto the canvas:
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What is Canvas?
The HTML5 <canvas> element is used to draw graphics, on the fly, via scripting (usually JavaScript).
The <canvas> element is only a container for graphics. You must use a script to actually draw the graphics.
Canvas has several methods for drawing paths, boxes, circles, characters, and adding images.
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Internet Explorer 9+, Firefox, Opera, Chrome, and Safari support the <canvas> element.
Note: Internet Explorer 8 and earlier versions, do not support the <canvas> element.
Note: By default, the <canvas> element has no border and no content.
The markup looks like this:
Tip: You can have multiple <canvas> elements on one HTML page.
To add a border, use the style attribute:
First, find the <canvas> element:
The next two lines draw a red rectangle:
The fillRect(x,y,width,height) method draws a rectangle filled with the current fill style.
Draw a red rectangle, a gradient rectangle, a multicolor rectangle, and some multicolor text onto the canvas:
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What is Canvas?
The HTML5 <canvas> element is used to draw graphics, on the fly, via scripting (usually JavaScript).
The <canvas> element is only a container for graphics. You must use a script to actually draw the graphics.
Canvas has several methods for drawing paths, boxes, circles, characters, and adding images.
Browser Support
Internet Explorer 9+, Firefox, Opera, Chrome, and Safari support the <canvas> element.
Note: Internet Explorer 8 and earlier versions, do not support the <canvas> element.
Create a Canvas
A canvas is a rectangular area on an HTML page, and it is specified with the <canvas> element.Note: By default, the <canvas> element has no border and no content.
The markup looks like this:
<canvas id="myCanvas" width="200" height="100"></canvas>
Note: Always specify an id attribute (to be referred to in a script), and a width and height attribute to define the size of the canvas.Tip: You can have multiple <canvas> elements on one HTML page.
To add a border, use the style attribute:
Example
<canvas id="myCanvas" width="200" height="100" style="border:1px solid #000000;">
</canvas>
</canvas>
Draw Onto The Canvas With JavaScript
All drawing on the canvas must be done inside a JavaScript:Example
<script>
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,150,75);
</script>
Example explained:var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,150,75);
</script>
First, find the <canvas> element:
var c=document.getElementById("myCanvas");
Then, call its getContext() method (you must pass the string "2d" to the getContext() method):
var ctx=c.getContext("2d");
The getContext("2d") object is a built-in HTML5 object, with many properties and methods for drawing paths, boxes, circles, text, images, and more.The next two lines draw a red rectangle:
ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,150,75);
The fillStyle property can be a CSS color, a gradient, or a pattern. The default fillStyle is #000000 (black).ctx.fillRect(0,0,150,75);
The fillRect(x,y,width,height) method draws a rectangle filled with the current fill style.
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